ECOO Practice 2014
2048 is a popular single-player online game where the player is given a

Note that there are three 4-tiles in the leftmost column. By pressing UP, all of the tiles try to slide upward. The two topmost 4-tiles in the leftmost column get fused into an 8-tile. The bottommost 4-tile slides up, but cannot get fused anymore. The 2-tile in the bottom-right corner also slides upward and gets fused with the 2-tile above it. It just so happens that a new 2-tile pops into the grid at the bottom-left corner after making this move.
In the real 2048 game, a new tile always pops into somewhere on the grid for every move you make. For the purposes of this problem, no new tiles will appear. Your task is, given the setup of an in-progress game of 2048, determine the value of the largest possible tile you can create by any series of up, down, left, or right slides if no new tiles are introduced to the grid.
Input Specification
The input will consist of 0
indicates that the position in the grid is
unoccupied. The input positions will be such that 2048 is the largest
possible value you can attain.
Output Specification
For each test case, output one integer — the largest tile you can produce by any (possible length-zero) sequence of moves from the given game setup, if no new tiles were to be introduced to the grid.
Sample Input
2 64 4 32
8 16 8 4
4 32 4 0
2 2 0 0
0 0 0 2
0 0 0 2
0 0 0 0
0 0 0 2
2 4 8 2
0 2 0 8
0 0 0 0
0 0 0 0
4 32 8 0
2 64 4 2
8 4 2 0
2 0 0 0
256 256 0 0
256 256 0 0
256 256 0 0
256 256 0 0
Sample Output
128
4
16
128
2048
Explanation
For the first case in the sample input (depicted by the second diagram above), the largest obtainable tile assuming no new tiles pop in is the 128-tile. One way to do is through the sequence of moves: right (shift the bottom-leftmost 4-tile under the other 4-tile), up (merge the 4-tiles), left (merge the 8-tiles), left (merge the 16-tiles), up (merge the 32-tiles), up (merge the 64-tiles).

Comments
Will DFS be too slow?
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I know what you're thinking, and no, it won't TLE.
There are positions like this 2 4 0 0, 4 2 0 0, 2 4 0 0, 4 2 0 0 where the answer is 4, not 16.