Welcome to the seventh Trudeau Logic Evaluation of the 2016-17 school year!
The problem writers/testers of this round are, , and .
The TLE will be a 3-hour virtual contest, which will allow contestants to participate in any 3-hour window between 12:00 PM EDT and 11:00 PM EDT on March 23, 2017. Of course, it is forbidden to use two accounts to participate, and it is also forbidden to discuss the problems and/or their solutions with other people during the entire contest period.
Note that this contest is in the same format as regular TLEs. The contest will use a pretest/systest format for problems 4-6. When you submit to these problems, you will only be judged on some of the test data, called pretests. After the contest, all submissions will be rejudged on the full test data. Pretests typically contain weak test data and do not include maximum or corner cases. Unlike other pretested contests on the DMOJ, problems 4-6 will have a pretest score out of instead of .
We are also trying out a new clarification request system. If you need a problem clarification, press the "Request Clarification" button at the bottom of the respective problem page instead of making a comment or using the slack. If this button isn't functional, directly message one of the contest setters on the DMOJ slack.
This contest will be rated for all participants who submit at least once.
The contest consists of 6 questions with a wide range of difficulties, and you can get partial marks for partial solutions in the form of subtasks. If you cannot solve a problem fully, we encourage you to go for these partial marks. The difficulty of a problem may be anywhere from CCC Junior to CCO level. It is highly recommended to read and attempt all of the problems. You will have 3 hours to complete the contest. After the contest window begins, you may begin at any time. Your personal timer will start counting down, and you will be able to submit until 3 hours from when you started, or until the hard deadline (March 23, 11 PM EDT), whichever comes first.
After joining the contest, you proceed to the Problems tab to begin. You can also go to Users if you wish to see the rankings.
We have listed below some advice as well as contest strategies:
- Start from the beginning. Ties will be broken by the sum of times used to solve the problems starting from the beginning of the contest. The last submission time of your highest score will be used.
- Remove all extra debugging code and/or input prompts from your code before submitting. The judge is very strict — most of the time, it requires your output to match exactly.
- Do not pause program execution at the end. The judging process is automated. You should use
stdoutto perform input / output, respectively.
- It is guaranteed that all the problems will be solvable with C++.
At the end of the contest, you may comment below to appeal a judging verdict. In the case of appeals, the decision(s) of our staff is final.
|TLE '16 Contest 7 P1 - Math Helper||5p||13.5%||46||Editorial|
|TLE '16 Contest 7 P2 - Judging||10p||13.5%||11||Editorial|
|TLE '16 Contest 7 P3 - NOR||10p||22.5%||47||Editorial|
|TLE '16 Contest 7 P4 - Abstract Problem||10p||19.0%||51|
|TLE '16 Contest 7 P5 - Shortest Path Faster Algorithm||20p||9.3%||7||Editorial|
|TLE '16 Contest 7 P6 - Everyone Hates Reading||15||26.5%||25||Editorial|