Points breakdown
150 / 150
AC
|
C++11
on March 6, 2024, 8:01 p.m.
weighted 100% (15pp)
100 / 100
AC
|
C++11
on Sept. 30, 2024, 5:17 p.m.
weighted 95% (6.6pp)
100 / 100
AC
|
C++11
on Oct. 18, 2024, 4:52 p.m.
weighted 86% (4.3pp)
100 / 100
AC
|
C++11
on Oct. 2, 2024, 5:29 p.m.
weighted 81% (4.1pp)
50 / 50
AC
|
C++11
on Oct. 2, 2024, 5:02 p.m.
weighted 77% (3.9pp)
200 / 200
AC
|
C++11
on Sept. 30, 2024, 5:05 p.m.
weighted 74% (3.7pp)
100 / 100
AC
|
C++11
on Sept. 6, 2024, 5:04 p.m.
weighted 70% (3.5pp)
50 / 50
AC
|
C++11
on April 12, 2023, 1:59 p.m.
weighted 66% (3.3pp)
10 / 10
AC
|
C++11
on Oct. 29, 2024, 6:32 p.m.
weighted 63% (1.9pp)
ACC (3 points)
Problem | Score |
---|---|
Another Contest 5 Problem 1 - Goat Fence | 3 / 3 |
BlueBook (12 points)
Problem | Score |
---|---|
BlueBook - Direction | 3 / 3 |
BlueBook - Change | 3 / 3 |
BlueBook - Triangle | 3 / 3 |
BlueBook - Prime | 3 / 3 |
CCC (88 points)
COCI (14 points)
Problem | Score |
---|---|
COCI '06 Contest 1 #2 Herman | 5 / 5 |
COCI '07 Contest 5 #1 Tri | 3 / 3 |
COCI '09 Contest 4 #1 Autori | 3 / 3 |
COCI '18 Contest 1 #1 Nadan | 3 / 3 |
DMOPC (39.750 points)
DWITE (3.600 points)
Problem | Score |
---|---|
DWITE '07 R1 #1 - Vanilla Primes | 3 / 3 |
DWITE '07 R1 #2 - Cubes in a Pyramid | 0.600 / 3 |
GFSSOC (13 points)
Problem | Score |
---|---|
GFSSOC '14 Winter J1 - Flying Plushies | 3 / 3 |
GFSSOC '15 Fall J4 - Marathon | 7 / 7 |
GFSSOC '15 Fall Practice P1 - Bruno and Trig | 3 / 3 |
Mock CCC (9 points)
Problem | Score |
---|---|
Mock CCC '18 Contest 5 J2 - Smallest Mode | 3 / 3 |
Mock CCC '19 Contest 1 J1 - Pusheen's Report Card | 3 / 3 |
Mock CCC '19 Contest 2 J1 - Tudor Drinks Some Tea | 3 / 3 |
MWC (5 points)
Problem | Score |
---|---|
MWC '15 #1 P1: Playlist Panic | 5 / 5 |
Seasonal (5 points)
Problem | Score |
---|---|
WOSS Dual Olympiad 2021 J3: Frisbee Golf | 5 / 5 |
TSOC (3 points)
Problem | Score |
---|---|
TSOC '16 Contest 1 #1 - Vasile and Haircuts | 3 / 3 |
Uncategorized (21 points)
VM7WC (3 points)
Problem | Score |
---|---|
VM7WC '16 #4 Bronze - Perfect Squares for Not-So-Perfect Cases | 3 / 3 |