Problems
Problem | Category | Types | Points ▴ | AC % | Users | |
---|---|---|---|---|---|---|
IOI '96 P2 - Job Processing | IOI | Uncategorized | 20p | 29.5% | 53 | |
IOI '97 P4 - Map Labelling | IOI | Uncategorized | 20p | 53.2% | 3 | |
IOI '97 P3 - The Toxic iShongololo | IOI | Uncategorized | 20p | 47.5% | 7 | |
IOI '99 P2 - Hidden Codes | IOI | Uncategorized | 20p | 14.4% | 10 | |
IOI '99 P6 - A Strip of Land | IOI | Uncategorized | 20p | 13.4% | 34 | |
IOI '00 P6 - Building with Blocks | IOI | Uncategorized | 20p | 6.6% | 7 | |
IOI '03 P6 - Seeing the Boundary | IOI | Geometry | 20p | 16.2% | 64 | |
IOI '03 P5 - Amazing Robots | IOI | Uncategorized | 20 | 11.4% | 38 | |
IOI '05 P1 - Garden | IOI | Dynamic Programming | 20p | 21.7% | 252 | |
IOI '05 Practice Task 3 - Polish Flag | IOI | Uncategorized | 20p | 10.6% | 4 | |
IOI '02 P2 - Utopia Divided | IOI | Uncategorized | 20p | 24.5% | 91 | |
IOI '11 P5 - Dancing Elephants (Standard I/O) | IOI | Data Structures | 20p | 10.6% | 93 | |
IOI '04 P2 - Hermes (Hard) | IOI | Data Structures | 20p | 8.1% | 9 | |
IOI '13 P2 - Art Class (Standard I/O) | IOI | Ad Hoc | 20p | 2.7% | 90 | |
IOI '13 P5 - Robots (Standard I/O) | IOI | Ad Hoc | 20p | 15.0% | 278 | |
IOI '14 P2 - Wall (Standard I/O) | IOI | Data Structures | 20p | 15.9% | 286 | |
IOI '20 P3 - Carnival Tickets | IOI | Ad Hoc, Greedy Algorithms | 20p | 11.8% | 37 | |
IOI '20 P6 - Stations | IOI | Ad Hoc, Graph Theory | 20p | 14.5% | 22 | |
IOI '18 P4 - Mechanical Doll | IOI | Ad Hoc, Graph Theory | 20p | 22.6% | 13 | |
IOI '04 P3 - Polygon | IOI | Geometry | 20p | 3.1% | 1 | |
IOI '15 P2 - Scales | IOI | Ad Hoc | 25p | 6.7% | 24 | |
IOI '15 P5 - Sorting | IOI | Ad Hoc | 25p | 21.8% | 71 | |
IOI '01 P3 - Twofive | IOI | Ad Hoc | 25p | 16.8% | 64 | |
IOI '13 P6 - Game | IOI | Data Structures | 25p | 9.3% | 80 | |
IOI '12 P2 - Parachute Rings | IOI | Graph Theory | 25p | 15.7% | 25 | |
IOI '17 P2 - Wiring | IOI | Ad Hoc | 25p | 15.5% | 56 | |
IOI '17 P6 - Ancient Books | IOI | Ad Hoc | 25p | 11.4% | 30 | |
IOI '10 P7 - Maze | IOI | Graph Theory | 25p | 0.0% | 0 | |
IOI '11 P1 - Tropical Garden | IOI | Graph Theory | 25p | 15.3% | 38 | |
IOI '08 P4 - Teleporters | IOI | Graph Theory, Greedy Algorithms | 25p | 30.2% | 13 | |
IOI '09 P8 - Salesman | IOI | Data Structures, Dynamic Programming | 25p | 16.8% | 133 | |
IOI '03 P2 - Comparing Code | IOI | Uncategorized | 25p | 17.6% | 32 | |
IOI '08 P2 - Islands | IOI | Dynamic Programming, Graph Theory | 25p | 10.7% | 111 | |
IOI '07 P3 - Sails | IOI | Data Structures | 25p | 21.4% | 211 | |
IOI '07 P5 - Pairs | IOI | Data Structures | 25p | 10.1% | 117 | |
IOI '12 P4 - Ideal City (Standard I/O) | IOI | Graph Theory | 25p | 46.7% | 6 | |
IOI '07 P2 - Flood | IOI | Graph Theory | 25p | 45.0% | 135 | |
IOI '11 P1 - Tropical Garden (Standard I/O) | IOI | Graph Theory | 25p | 11.8% | 167 | |
IOI '12 P2 - Parachute Rings (Standard I/O) | IOI | Graph Theory | 25p | 11.5% | 111 | |
IOI '15 P5 - Sorting (Standard I/O) | IOI | Ad Hoc | 25p | 18.6% | 186 | |
IOI '20 P4 - Packing Biscuits | IOI | Dynamic Programming, Simple Math | 25p | 13.4% | 15 | |
IOI '21 P2 - Keys | IOI | Graph Theory | 25p | 10.9% | 14 | |
IOI '12 P4 - Ideal City | IOI | Graph Theory | 25p | 27.7% | 12 | |
IOI '22 P1 - Catfish Farm | IOI | Data Structures, Dynamic Programming | 25p | 8.1% | 44 | |
IOI '22 P2 - Prisoner Challenge | IOI | Ad Hoc | 25p | 8.2% | 25 | |
IOI '22 P4 - Digital Circuit | IOI | Data Structures, Graph Theory | 25p | 25.2% | 25 | |
IOI '23 P1 - Closing Time | IOI | Dynamic Programming, Graph Theory, Greedy Algorithms | 25p | 4.5% | 20 | |
IOI '23 P2 - Longest Trip | IOI | Graph Theory, Interactive | 25p | 3.1% | 13 | |
IOI '23 P5 - Overtaking | IOI | Data Structures | 25p | 6.1% | 11 | |
IOI '14 P1 - Rail | IOI | Interactive | 30p | 10.7% | 49 |